This article is about 3 days old, I know, it's old. I missed this article, so I might as well post it on a slow news day like today.

THE designer of Tekken, one of the world's most popular video game blockbusters, says that console makers can no longer control the way people game


Harada San, game director and chief producer of fighting game franchise, Tekken, told news.com.au that Sony, Microsoft and Nintendo should use their powers for good instead of evil, by joining forces.

“For a long time, the game industry has been able to control the way people play games,” Mr San said, speaking through a translator.

“There was a platform that people used solely for their gaming needs, and the industry had control of the trends and such that occurred.”

However the video game designer said that with the development of mobile hone and internet gaming, games are now just a part of the basic package.

“People are able to not be tied down by consoles,” he said. “And it doesn’t stop with phones, we have browser gaming and all these different platforms.”

Mr San said Sony put itself ahead of the curve compared to its competitors by doing away with region locking on the PS3, making it easier for fans to access foreign games.
But the video game designer said that the opportunities for innovation would be endless if the three competitors joined forces.

“I think it would be interesting if Sony, Microsoft and Nintendo got together just to make one console,” he said. “It makes me very happy to think about all the possibilities that could occur because of that.”

So what about the new instalment of Tekken, Tekken Tag Tournament 2? Mr San said he tried to make it the most comprehensive incarnation of the game to date.

Mr San said he was influenced by many things, including his own martial arts training as well as Hollywood and Hong Kong action cinema, but that his most important inspiration comes from the feedback he receives from his fans.

“The game changes quite a bit depending on what everyone’s saying about the game.”

“Obviously when we made the first Tekken we didn’t have much to go on, but then throughout the series, we continually got different feedback from the fans,” says Mr San, “I analyse that and from there decide on the direction to take the game.”

Tekken is one of the oldest and longest running franchises in video game history. The fighting game series has legions of fans worldwide and its instalments are regularly used for competitive e-sports

The latest game in the series, Tekken Tag Tournament 2, was released in Japanese arcades in late 2011, and is set to land on consoles worldwide later this year. 





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